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Turn that knob to Channel 3!
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File: 1782200250850-0.png (3.28 MB, 1280x1808, 80:113, 0009.png) ImgOps iqdb

File: 1782200250850-1.jpg (4.46 MB, 4093x3228, 4093:3228, Caligula 20th_Anniversary ….jpg) ImgOps Exif iqdb

File: 1782200250850-2.mp4 (2.31 MB, 640x360, 16:9, atlustube -- ペルソナ6 ティザートレー….mp4) ImgOps iqdb

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 No.15877

Now's a good time for a JRPG thread, with plenty of stuff to talk about in the news. Also, it's JUNE 23, Caligula's 10th Anniversary, and Suzuna's birthday!
Happy birthday, Suzuna!

Now, for some recent announcements and upcoming releases:

>Square Enix plans to release Final Fantasy VII Revelation in Spring 2027


>Atlus officially announces Persona 6 with a teaser, no details revealed yet


>Persona 4 Revival planned for worldwide release on Feb 18, 2027


>Compile Heart's sci-fi action-RPG "Villion Code", helmed by Atlus veterans Cozy Okada, Tadashi Satomi, and Tsukasa Masuko, releases in Japan on June 25


>Caligula celebrating its 10th anniversary with an official youtube livestream starring Director Yamanaka, in just a couple hours from now at /watch?v=JKaUZ3C4T6c

 No.15878

I hate what Compile Heart has done to Neptunia. I would just play the og persona tbh.

 No.15880

YouTube embed. Click thumbnail to play.
Star Rail 3.0-3.7 was as kino as a gacha JRPG could be. 70+ hour main story but it had some of that gacha filler and stink. Still the most impressive JRPG of 2025.

 No.15882

>>15880
I hate GACHA

 No.15883

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>>15877
>/watch?v=JKaUZ3C4T6c
The jewtube stream just started!

 No.15884

>>15882
I suck cock

 No.16666

File: 1789426313402-0.mp4 (14.62 MB, 1920x1080, 16:9, Idea Factory International….mp4) ImgOps iqdb

File: 1789426313402-1.png (50.21 KB, 187x160, 187:160, P6 small logo pic.png) ImgOps iqdb

File: 1789426313402-2.png (987.65 KB, 1879x868, 1879:868, TGS 2026 official webpage ….png) ImgOps iqdb

Apparently Persona 6 had its achievements leaked about 5 days ago. They reveal a lot, including the game's main setting, combat details, some of the personas, etc.

https://archive.ph/1IxEq
https://archive.ph/ZDdC2

I guess this means the game is a lot further in development and closer to release than I expected. It's probably even gone gold already!
This is pretty shocking to see from Atlus, who are NOTORIOUS for announcing their games a million years too early (not counting spinoffs). Perhaps this time they're making an effort to finally shake that image.

In other news (well, hardly news at this point, but I'm a slowpoke) :
Tokyo Game Show is just around the corner, taking place from Sept. 17 to 21. It's going to be the first-ever 5-day long event in their 30-year history.

But even more importantly:
Villion:Code's western release is finally confirmed!
Sadly, they just say "Coming 2027" with no date in sight.
Now I have to wonder: Are Idea Factory's localizers really this incompetent, or are they just trying to avoid competing with P6's release?

 No.16668

>>15884
What a coincidence, me too!

 No.16675

>>16666
metaphor was indev for a very very long time and persona was developed concurrently
gamefreak develops all its games concurrently so that there's always 2 games minimum being worked on at once, which is how they have managed to shovel 3 new pokemon games out across the last 5 years and have a new one coming next year

 No.16704

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File: 1789885561784-1.png (367.68 KB, 320x660, 16:33, Kazuma Kaneko img.png) ImgOps iqdb

Sept 20 is Kazuma Kaneko's birthday, and Persona's anniversary!

https://archive.ph/Rkuy3

 No.16705

File: 1789893473378-0.png (552.27 KB, 440x649, 40:59, Persona the VN with teens ….png) ImgOps iqdb

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File: 1789893473378-2.jpeg (185.6 KB, 750x1068, 125:178, Persona 4 cosplay.jpeg) ImgOps iqdb

>>15877
Why is Persona popular with the progressive kind? I don't see any tranny crying about the teenagers getting sexualized.

 No.16707

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>>15884
>heehee I sure put that normie to his place

 No.16708

>>16705
Because the social link system allows them to simulate what its like to have people that don't despise them. Notice how they don't give a shit about the series before 3?

 No.16715

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>>16705
>I don't see any tranny crying about the teenagers getting sexualized.
Oh, there's plenty of those in certain spaces. But they're a bunch of nobodies, so Atlus never listens to them.

 No.16716

>>16715
People like that are just phonies. There's a difference between admitting teens are attractive and actively pursuing them.
>if you're a teen yourself, well that's okay, but when you age past them you're not supposed to look at them anymore, because I say so
Literal anti-nature, anti-reality nonsense. Unfortunately the West is infested with these people now.

 No.16718

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>>16716
reminds me of back when king cobra would claim that tactical soap had special pheromones that made women attracted to you, but only worked on women age 18 and up who aren't related to you

 No.16719

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>>16718
He was a sexy goth bad boy, not a SICKO. It is what it is, tvchan. Fuck rape, by the way.

 No.16757

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File: 1790323239734-1.png (2.78 MB, 2112x2476, 528:619, Original Character Do Not ….png) ImgOps iqdb

File: 1790323239734-2.png (2.69 MB, 1920x1080, 16:9, Qliphah in Providences Sha….png) ImgOps iqdb

File: 1790323239734-3.png (612.67 KB, 1920x1080, 16:9, TGS2026 ファンタイムSHOWスペシャル生配信….png) ImgOps iqdb

So, there's this new RPG from UnitePlus and ArcSystemWorks that caught my attention, titled "Qliphah in Providence's Shadow". Apparently it's about a young man in an apocalyptic Tokyo setting, who becomes a half-demon with tattoo-like markings on his body, and goes around fighting other demons. Wow, what a shockingly original RPG concept that's surely never been done before!
Now, as if the Nocturne aping on display wasn't already obvious and shameless enough, the part that kills me is they even stole that iconic pose! Incredible.

Anyway, most of you guys are probably wondering "Who the fuck are 'UnitePlus'?" I had no idea either at first, so I decided to look them up, and as it turns out: They're a recent company merger between "A-Plus" and "Aquria".
That's right, "Aquria", the same dev team behind Caligula, Crymachina, and Varlet.
What's more, Qliphah's director and lead game designer is the one and only (if you don't mind the TGS presentation's embarrassing spelling error) Satoshi Hirayae himself, the genius behind Caligula's combat system. Good to see him still in business, still working on innovative combat systems, and still sporting that classic dollar-store Skrillex look.
So yeah, this game has my interest, though I'll have to be cautiously optimistic. Apparently it just launched, and I'm already hearing some mixed things from reviewers. Either way, I'm gonna need to upgrade my PC first, and that's probably going to take me a while.



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