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No.14957
>>14956Not him but honestly I thought I was looking at a GBA game.
No.14961
>>14957It gets really close sometimes due to how much depth the spritework has, ton of work put into it.
They're still around, mostly making ports under the new Atari brand (it's like the 4th new company with the name Atari)
https://en.wikipedia.org/wiki/Digital_Eclipse No.15981
I've given Space Jam (PS1) a shot.
I like that it went for sprites instead of 3D models and in general feels like an attempt to translate one of my favorite films and IPs into a clone of titles like Arch Rivals and NBA Jam, which I'm very much down for, I also like how many options it gives customization wise, so you can choose 2v2 or 3v3, and even a few of the rules. Overall I'm glad I played this one..
It's not all good though, It's a pain to get the ball back, not as satisfying as the titles it's ripped off/took inspiration from, but losing the ball or missing a shot's way easier, so the CPU scores 95% of their attacks, I struggled to win the main mode, the Intergalactic Championship, on "Easy", because of this, especially because it requires 5 wins in a row, it's so BS honestly.
Anyways, a pretty average title.