>>6313>>6311Kohan 1 is about a civil war in a global Zoroastrian Elf Empire. Instead of races, you play factions like the Nationalists (genocidal). It tries to do a Grand Strategy sort of thing, with a limited amount of cities on a global map that you have to upgrade for specific resource production and armies that you have to compose of a certain amount of units.
Kohan 2 retains some elements of 1, like forcing you to work on army composition (sort of) and a single base with upgrades. But it's also much more "warcraft-like". The factions are your typical fantasy races (humans, wood elves, undead etc.), the map is a generic fantasy landscape, you have hero units…
I mean, it's not bad. I only played a few skirmishes to check out the factions, and if nothing else it was very high effort.
It's just that Kohan 1 stands out and this one doesn't.