[ home ] [ tv / art / wooo ] [ ost / lit / bane ] [ dup / oven / dunk ] [ truth / top / ch3 ]

/ch3/ - Video Games

Turn that knob to Channel 3!
Name
Email
Subject
Comment
File
Embed
Password (For file deletion.)

  [Go to bottom]   [Catalog]   [Return]   [Archive]

File: 1706213241967.png (83.57 KB, 566x548, 283:274, microvision.png) ImgOps iqdb

 No.5275[Last 50 Posts]

>Yes, yes, congratulations on your hard work, Microsoft Employees. We have secured the juggernaut company "Activision."
>However…
Somehow I don't think this many employees adds up to 69 billion dollars.

 No.5276

I'm retarded. I didn't realize they axed Blizzard devs. hahahahaha HOLY FUCK

 No.5289

>>5275
It's still just 1/10th of the company.
Still a bloated mess filled with cancer, hopefully there's more to come.
They should have 5000 at most.

 No.5295

>>5289
"Just"?
1/10th of a company is a fucking lot.

 No.5298

>>5295
It's 1.900 out of 22.000
It's a lot, but barely a dent

 No.5301

>>5298
I wonder if it's a handful from various departments or entire departments. Categorically speaking, I wonder if it's the useless team manager soy sluts or if they're replacing teams.

 No.5302

>>5301
>I wonder if it's the useless team manager soy sluts or if they're replacing teams.
They're purging the few remaining straight white men.

 No.5303

>>5302
You can't possibly tell me there were any left after 2018 or whenever that sex scandal dropped.

 No.5304

>>5303
There were a few left hidden away from the HR and journos in the back. Someone had to do all the work while the diversity hires hang around the latte machine to complain about homophobia, racism and the patriarchy all day.

 No.5305

>>5304
I guess we have to go to twitter to find the fired drones and their reactions.

 No.5308

>>5301
Mostly HR but all departments are affected it seems.

 No.5309

File: 1706297120424.jpeg (57.77 KB, 512x477, 512:477, download.jpeg) ImgOps iqdb

>>5302
Good, the faster their companies will implode.
What AAA companies are even remaining and still independent?
Take2, Ubisoft and EA. That's fucking it.

Rest is either a conglomerate from the root ot got gobled up by a bigger entity.
Take2 can last quite a while on R* fumes, but EA and Ubisofr are beyond fucked.

Ubisoft won't last 10 years and I'll be impressed if EA can even last 20.

 No.5311

>>5309
EA and 2K are unstoppable, their mobile/sports divisions are money printers, and even outside of those, they are doing quite well. Ubisoft is headed off a cliff though along with Ubisoft

 No.5314

>>5309
>>5311
It wasn't mentioned much in the media but Microsoft bailed out Ubisoft during the Activision/Blizzard merger for the next 15 years. When the next call of duty game gets bought on a playstation or nintendo service in the future it's ubisoft that's going to get a cut.
https://www.gamedeveloper.com/business/ubisoft-secures-exclusive-cloud-streaming-rights-to-activision-blizzard-titles

'cloud streaming' doesn't mean graphical rendering being done remotely. Any part that requires cloud usage to function turns it into a 'cloud streaming' title. That includes multiplayer or 'cloud saves' for single player games.

 No.5315

>>5314
I was wondering if the reverse of what people consider 'cloud streaming' was already in use and it is! It's called command streaming
>Command Streaming is an alternative to video streaming that does not require GPUs in the cloud. It works by intercepting the graphics commands the game issues to a graphics API - such as DirectX or OpenGL - and then compressing and sending them over the network for the client to render using its local GPU.

 No.5320

>>5314
>Microsoft bailed out Ubisoft during the Activision/Blizzard merger for the next 15 years
The deal was for cloud streaming rights only (stadia shit). It was a token concession to the CMA and doesn't do anything for Ubisoft. At the moment they'd be lucky to make it 15 months, not 15 years

 No.5321

File: 1706371707704.png (492.06 KB, 730x650, 73:65, halo layoffs.png) ImgOps iqdb

>>5275
Doesn't Microsoft do this every year? Last January they let go of nearly 100 developers at Halo and the entire singleplayer campaign team was dissolved.

 No.5322

>>5321
Are there ever actually any details as to who these people are? It could be a diversity hire for quotas that they generically layoff to avoid racism.

 No.5323

File: 1706376552912.gif (1.24 MB, 320x213, 320:213, questioning everything.gif) ImgOps iqdb

>>5321
>343 layoffs affected 95
so were 343 people layed off from 95 or were 95 people layed off from 343

 No.5324

>>5322
All of the leads are gone, Bonnie Ross and Mart O'Donell included.

 No.5325

>>5324
>>5322
>Marty
I meant Frank O'Connor, the guy who essentially stank up all of the lore and even the art design.

 No.5330

>>5325
>Meaty

 No.5331

>>5322
Straight white men. If it were the diversity hires they'd be on twitter screeching about being oppressed.

 No.5340

>>5295
>1/10th of a company is a fucking lot.
5% is around what other companies have laid off due to overextending, multiple by two for the merger and it makes sense

 No.5342

File: 1706551632972.jpg (199.33 KB, 1920x1080, 16:9, Beefy Rig.jpg) ImgOps Exif iqdb

>>5330
>Beefy

 No.5343

File: 1706552226282.jpg (349.7 KB, 1440x810, 16:9, 7d71e3bf6d34d69d5be072c0f4….jpg) ImgOps Exif iqdb

>>5320
I went into detail about how 'cloud streaming' still has a different meaning to these companies than it does to people like us chatting about the industry online. An offline game that requires online activation or uses online services(think Sim City in 2013) is considered a 'cloud streaming' title. Think of it this way; if they have the power to remove access to the game then it's considered a 'cloud streaming' even if it just connects to an authentication server that sends a few kilobytes of data.

There are lawsuits going on over this right now.

 No.5347

File: 1706556845808.jpg (217.04 KB, 750x926, 375:463, b6921e7564f1b9caa3c6d20eaa….jpg) ImgOps Exif iqdb

>>5343
>An offline game that requires online activation or uses online services(think Sim City in 2013) is considered a 'cloud streaming' title.
Obviously fucking not or Ubisoft would now have exclusive rights to Call of Duty, World of Warcraft, Diablo etc. which are always online. I get your point that cloud gaming is murky territory but engage your brain for a second

 No.5348

File: 1706561113402.jpg (94.5 KB, 760x612, 190:153, 1691333911_bill-gates-macw….jpg) ImgOps Exif iqdb

>>5347
>or Ubisoft would now have exclusive rights to Call of Duty, World of Warcraft, Diablo etc.
Yup that's the idea. So realistically they'll never get access to the money that world of warcraft brings in or the in game payments in other titles while the next call of duty or diablo sold on any platform they get a cut as the publisher.

You have to remember that Ubisoft didn't pay anything for those rights either, it's a bailout to keep the industry looking like it's not entirely controlled by conglomerates. Same sort of concessions or paying competitors to stay afloat happens in many industries to keep regulators happy and off their backs. Back in the early 2000's Microsoft invested $150 million into Apple and stopped all their patent lawsuits to keep them around.

 No.5349

>>5298
It should be reaching holocaust levels of layoffs, wagecucks blacklisted from 109 videogame companies.

 No.5352

File: 1706564456786.jpg (90.59 KB, 612x612, 1:1, donot.jpg) ImgOps Exif iqdb

>>5348
>they'll never get access to the money that world of warcraft brings in or the in game payments in other titles while the next call of duty or diablo sold on any platform they get a cut as the publisher.
That's not what the deal is, the rights are for game streaming only. They don't get a cut of physical/digital sales even if those games are always online. Go read it instead of just guessing what the deal is

>You have to remember that Ubisoft didn't pay anything for those rights either

Stop talking out of your ass, they paid a one off sum and have to keep paying Microsoft for access

 No.5354

>>5352
>they paid a one off sum
Oh yeah can't forget the undisclosed sum that could be a single dollar. Changes everything.

>Go read it instead of just guessing what the deal is

Here's the deal, what happens when the next major diablo or call of duty is streaming only? In that case Ubisoft is the only one allowed to license it and what Ubisoft is saying about a consumer shift starts to make sense:
https://www.gamesindustry.biz/the-new-ubisoft-and-getting-gamers-comfortable-with-not-owning-their-game

It really shouldn't come as a surprise to anybody that Microsoft is pushing this cloud first strategy; first their games become cloud aware then cloud native and eventually all is streamed from the cloud with middle men like Ubisoft kept in the loop to make it appear as if there's competition. You already can't play their offline games when the service is down for authentication so what is the real difference? Where the game is run? They can and do change that whenever they want, it's in the EULA.

The consumer shift that Ubisoft guy is talking about is when you buy a game and the choice of streaming or local install isn't up to you anymore. And then older games in your library start becoming streaming only. This isn't a guess they're saying it out loud this is the future. You agreed to it by clicking 'I accept'.

 No.5359

File: 1706642147696.mp4 (588 KB, 854x480, 427:240, 1565997652337.mp4) ImgOps iqdb

>>5354
>Here's the deal, what happens when the next major diablo or call of duty is streaming only?
Yeah cause that will happen in the next 15 years after Stadia and Xcloud were such a booming success!

>It really shouldn't come as a surprise to anybody that Microsoft is pushing this cloud first strategy

OBVIOUSLY NOT YOU FUCKING RETARD SINCE THEY JUST SOLD THE RIGHTS

 No.5360

>>5359
Where do you think those games they sold the rights to are going to be streamed from? It's the same place Ubisoft already uses, Microsoft's Azure cloud platform. The small loss in revenue is nothing compared to the potential growth in users.

 No.5392

File: 1707146397239.jpg (83.24 KB, 1280x720, 16:9, maxresdefault (5).jpg) ImgOps Exif iqdb

>They're going third party
>Xbox is dead
<paid online
<paid mappacks
<DLC
<online passes
<pushing AAA
<shitting on Japs
<almost killing PC gaming
<bringing the hord of trailer trash dudebros to the medium
PRESS S TO SPIT ON GRAVE

 No.5394

File: 1707156090379.mp4 (4.15 MB, 640x360, 16:9, hypecycle.mp4) ImgOps iqdb

>>5392
They want developers hooked on their tools and cloud services. They'll subsidize game development using their services to the extent that it'll be cheaper and more lucrative to work with Microsoft to publish on Nintendo's or Sony's platforms.

If they don't Amazon is going to conquer the cloud gaming space. And growth in that sector is what all the major investors are looking at right now, they don't care if cloud gaming works poorly or not at all because they're convinced it's the future. Same reason why Google did that Stadia thing, the marketing of that service was aimed towards getting investors interested than actual users. Product or services designed to fail make sense as explained in this video.

 No.5395


 No.5396

File: 1707164851293.jpg (82.41 KB, 768x632, 96:79, 51710949-768x632.jpg) ImgOps Exif iqdb

>>5392
>>5395
Based littybox driving another nail in the coffin of pissclusives. Sony is also slowly abandoning pissclusives seeing how much cash PC generates. Only Nintendo holding out now.

 No.5397

File: 1707171312970-0.png (19.71 KB, 596x240, 149:60, Phil Confirms.PNG) ImgOps iqdb

File: 1707171312970-1.jpg (33.4 KB, 640x426, 320:213, Xbox Go Home.jpg) ImgOps Exif iqdb

>>5394
>>5395
>>5396
Confirmed by the man himself, he'll be saying live next week.
https://archive.is/ij2w4

 No.5398

>>5397
And less than a week ago this guy >>5359 was pretending it was impossible that ActivisionBlizzard games would be cloud based and sold on sony and nintendo consoles with Ubisoft involved.

Just consider the development savings for not having to deal with 5-6 different platforms and distribution problems by just streaming from the cloud. Same game is sold on switch, mobile, PC, xboxes and playstations. Depending on the hardware some elements might be rendered locally while on others its entirely streamed.

 No.5399

>>5398
>>5398
>was pretending it was impossible that Activision Blizzard games would be cloud based and sold on sony and nintendo consoles with Ubisoft involved.
I didn't say that, I said that Ubisoft will not get a cut of physical/digital sales of Activision games which is true. The agreement pertains to cloud streaming services and not whatever shit you have cooked up in your own head. There is a provision in the agreement that Ubisoft can put Activision games on whatever they want VIA UBISOFT+ ONLY and sell it that way, but they still have to pay Microsoft for it. You are a fucking faggot who literally doesn't know what he's talking about

 No.5401

>>5392
How do you figure that Xbox is dead? It's the highest selling console. Microsoft owns everything. You think they bought out Todd just so they could turn around and close up shop? It would be hilarious but no, that's not the real world.
I'm not a cucksole cuckeogoomer anyway but still.

 No.5431

File: 1707350656018-0.png (34.35 KB, 698x224, 349:112, Screenshot from 2024-02-07….png) ImgOps iqdb

File: 1707350656018-1.png (432.26 KB, 953x868, 953:868, Screenshot from 2024-02-07….png) ImgOps iqdb

>How do you figure that Xbox is dead? It's the highest selling console.
Not even close.

 No.5432

>>5431
Not trying to consolewar or anything. I'm really not. But I genuinely have no idea why the xbox one even exists. It doesn't seem to be anything a moderately high end PC isn't, it seems to have like a fifth the games as anything else, and I couldn't tell you a single exclusive game it has, and I'm saying that as someone who isn't gay enough to own a switch or playstation anything since the PS3. I do at least know some games for the switch and ps5. The One I genuinely have no clue. There doesn't seem to be anything on it that and there doesn't seem to be anything that will be for it. It's a worse steam.

 No.5433

>>5432
Console wars are just for people that have no extra money to dip into a second console's hidden costs.

 No.5434

>>5431
>Ps2 is #1
Am I missing something? Or has youtube told so many people that it has the best catalog that people are buying them retail?!?

 No.5435

>>5432
Xbox One was the last generation, Xbox Series S/X is the current one, and you're right that it's basically a flop. This is why Microdots is cannibalizing all these developers and going multiplatform with them, nobody wants their consoles which don't offer anything over the competition. Switch has performed so much better despite being less powerful because people like the exclusives, not to mention the portability option, it's like a 2 for 1 deal, at a fraction of the cost of the competition.

 No.5436

>>5434
PS2 had everything going for it. It built on the success of PS1. It came out in 2000, and a big selling point was the ability to play DVDs, and it was actually cheaper than most standalone DVD players. For many, it was the household's first DVD player.

 No.5437

>>5436
Yeah I know but why is it still selling? It's still being manufactured?

 No.5438

>>5436
Never made sense to me to use a PS2 for dvd player for several reasons. Gay corded controller, loud fans compared to a dvd player, and wasting the life of your gaming console by watching a movie on it.

 No.5439

>>5434
Bygone era that can never be replicated again.

 No.5440

>>5439
Oh all time sales I guess

 No.5441

File: 1707359061770.jpg (40.3 KB, 636x333, 212:111, Kaz.jpg) ImgOps Exif iqdb

>>5401
>It's the highest selling console
You're not a cuckeogoomer at all if you actually believe this in any capacity

>>5434
No?
PS2 killed the competition by being cheap and having every single game and filling every single niche.

>>5437
155 is the cutoff point when they stopped releasing sales figures for it.
2011 or 2012 I think.

Fucking EA was still releasing FIFA for the PS2 to sell to thirdies back then I shit you not.

 No.5443

>>5441
>I shit you not.
I completely believe it. Reddit began barring people from posting negative video game reviews in gamer subs probably for this exact reason. I mean everybody shit on EA around 2008 before they implemented the mod policy. That's probably what killed gaming, now that I think about it.

 No.5445

>>5443
>Mod policy on fucking reddit killed gaming
lol

 No.5446

>>5445
You laugh but the walls closed in on smaller sites long before reddit fell. The policy was when the creator "killed himself." It wasn't uncommon for EA to be put on blast. After the policy, you couldn't stop posts praising EA annual sports games releases from getting to the top of a sub and on the front page.

 No.5447

>>5446
And as normalfags began getting on the internet with the advancement of social media (facebook), all the main "user generated content" sites outside of chans were completely controlled for docile, retarded people that didn't know what was good or bad, and sought out "reviews" and "popular opinion" for guidance on what to buy.

 No.5448

File: 1707361365930-0.jpg (361.47 KB, 728x720, 91:90, Picsart_22-08-03_23-19-11-….jpg) ImgOps Exif iqdb

File: 1707361365930-1.jpeg (87.6 KB, 1283x630, 1283:630, quatar22.jpeg) ImgOps iqdb

>>5443
>Reddit began barring people from posting negative video game reviews in gamer subs probably for this exact reason.
Or maybe it has to do with Reddit being owned by a publishing company that runs on advertising dollars? Same thing happened on 4chan's /v/ board around the same time with viral marketers taking over.

Also demand for updated sports titles is so high that criminal gangs used to fund development of unlicensed titles to sell in street stalls throughout the third world. 2022 was the last year it happens thanks to advancements in digital distribution and better digital rights management protection on newer consoles. Point being that annual sport releases are big business outside of conventional video gaming.

 No.5449

>>5448
>High demand for sports games
I'm suggesting that the monopolizing of content on websites as large as reddit and others fueled that retardation in the shitskin and nigger demographics.
Typically they will bandwagon or more specifically, follow white behavioral trends in terms of what to consume because whites know what's good. They just removed whites from the equation by controlling websites, and pretended white people thought these games were good.

 No.5450

>>5448
haha what the fuck is that cover in pic 2? It's practically grotesque.

 No.5465

File: 1707450217365.jpg (51.01 KB, 743x531, 743:531, Redditor's ego.jpg) ImgOps Exif iqdb

>>5443
Also Youtube's algorithm keeps pushing for brainless shills who love sucking off corporations:
https://yewtu.be/watch?v=5pCcoyx41yw
TRIGGER NIGGER WARNING:
MIXED RACE MUTT IS SO RACEMIXED, HIS GENES ARE LIKE MASHED POTATOES WHO KEEPS HIM SHACKLED LIKE A GOOD GOY
Also every dickrider gets their daily dosage of upvotes.

 No.5466

>>5465
This person belongs in a bog

 No.5475

File: 1707500982373.png (263.49 KB, 614x795, 614:795, deadbrand.png) ImgOps iqdb

>>5392
It's all but confirmed now as branding for 'xbox' is quietly being removed from official sources. New job listings from Microsoft owned studios mention that the IPs being worked on are for all current platforms. There are other indicators too like Microsoft employees changing the description in their linkedin profiles.

This is very different then when Sega went third party as Microsoft is becoming a cloud gaming only third party service. They're not going start using Sony's or Nintendo's software development kits to build games for their hardware.

 No.5488

File: 1707575592065.png (263.2 KB, 615x470, 123:94, mbg.PNG) ImgOps iqdb

>>5475
That's a literal sony fanboy account so I would take that with a gallon of salt

 No.5536

File: 1707962476568.png (33.68 KB, 760x960, 19:24, cloudcomputing.png) ImgOps iqdb

>"Every screen is an Xbox," Bond said in the internal meeting, according to multiple sources who requested anonymity as they were not authorized to speak to media. Bond spoke extensively about Xbox's strategy of existing on multiple kinds of devices and greater ambitions of becoming the number one cross-platform gaming company.

>This isn't the first time Xbox has shared its multi-device strategy. In 2020, Xbox gaming devices and ecosystem vice president Jason Ronald told me that Xbox is "not trying to force the player to upgrade to an individual device or to make things exclusive to this device or that device." He estimated that this strategy has been in place since Spencer became head of the company in 2014, a year after the release of the Xbox One.


>To illustrate the idea of Xbox on every screen, Microsoft showed images of Palworld on tablets, TV screens, monitors, and handheld devices.

https://www.inverse.com/gaming/xbox-exclusives-town-hall-meeting-palworld
Tomorrow is the big public announcement about the cloud future of xbox.

 No.5538

File: 1708016635857.jpg (47.27 KB, 508x346, 254:173, Xbox kids.jpg) ImgOps Exif iqdb

Just a couple of hours now
I can't wait for them to say
>we're not doing this for all games
To appease the retarded brand loyal retards and then slowly do it anyway over the months while phasing out the Xbox consoles.

Normalfags aren't cattle, they're frogs

 No.5541

File: 1708023435225.png (418.17 KB, 1385x735, 277:147, pscloud.png) ImgOps iqdb

>>5536
>"Every screen is an Xbox,"
Some people might think this is hyperbole or marketing hype but they're serious. A smartwatch will have game pass available on it. The smart fridge at home depot is going to have it preinstalled with a 3 month trial. By the end of the decade I expect inmates will start having access to their cloud gaming service.

Executives at Microsoft including the CEO have their bonuses measured by the most ridiculous metrics imaginable. The slight decrease last year in game pass/cloud gaming engagement cost him over $10 million in bonuses and other lower ranking executives lost the equivalent of hundreds of millions. The same is true for Sony and they're doing it all takes to please shareholders.

Gamers are practically the smallest part of the equation now. The fact that cloud gaming is crap that doesn't work isn't a problem for the people making and selling it.

 No.5542

>>5541
>The fact that cloud gaming is crap that doesn't work isn't a problem for the people making and selling it.
Yeah because stadia is such a roaring successs. fucking dummy

 No.5543

File: 1708025622963.jpg (136.28 KB, 520x400, 13:10, Phantom-Console.jpg) ImgOps Exif iqdb

>>5542
Yes it was a success. It was sold to investors and Google cashed out on it before killing it off. These product launches and services that are created solely to get mentioned in financial institutional reports by big banks and investment management firms on emerging tech fields without a real or viable product happens all the time in tech and this isn't even the first time that cloud gaming was used to dupe investors.

 No.5544

>>5543
Go to bed Phil Harrison

 No.5546

File: 1708030303447.webm (5.18 MB, 1280x720, 16:9, c07a357fee6bf847a4dba14fe….webm) ImgOps iqdb

>It's literally nothing

 No.7173


 No.7174

File: 1715275796851.jpg (85.65 KB, 819x1024, 819:1024, 1686508189759722.jpg) ImgOps Exif iqdb

>>7173
>even literal paid shills are now making articles like this
It's over

 No.7176

They're absolutely right, but Eurogamer is mostly funded by Sony.
Nothing but faggots sucking off Soyny there.

 No.7177

File: 1715281588030.mp4 (1017.16 KB, 404x720, 101:180, laughingwaterfowl.mp4) ImgOps iqdb

Wait… Microsoft owns Actiblizzion now? When did this hilarious turn of events transpire?

 No.7178

>>7177
Can't remember. Maybe January.
But yeah… it's fucking over.

 No.7179

>>7177
Sony sued them for that as well and made both companies lose a ton of money for like a year and a half.
It was hilarious, you missed out.

Bethesda and Activision are completely fucked under Kikerosoft.

 No.7187

>>7178
>>7179
Finally some justice in the industry. How long until all the greediest scum in merge into a final ball of hate? When can we expect Electronic MicroSony Arts?

 No.7189

>>7173
>>7176
As much as I wish Xbox would hurry the fuck up and release a good game, this article is Snoy garbage. Still raking over Mattrick stuff as if that's relevant and topped off with actual lies:

>A year after the debacle with Lionhead, hotly-anticipated exclusive Scalebound was cancelled in similar circumstances. A third-person action RPG, which Bayonetta developer Platinum's all about - only one that was for some reason lumbered with a requirement for online co-op - the team again struggled with unfamiliar multiplayer elements. As director Hideki Kamiya put it, the studio "lacked the necessary know-how to build a game based on online features," which ultimately contributed to its cancellation - again, the same year as its scheduled launch.

Completely ignores that Platinum funneled Scalebound funds for other projects which is why it actually got cancelled.

>mismanages it in search of impossible scale, and cuts it loose - be that the 20-year experts of Fable, or the battle-scarred makers of Dishonored

>Arkane Austin wanted to go back to its immersive sim roots, perhaps with a new Dishonored. Xbox closed these studios, apparently, for having the audacity to try to make video games.
Arkane Austin never made Dishonored and it definitely didn't have the ability to make Dishonored 4 since it was a husk of a studio with 90% of staff from Prey already gone.

All the gravedancing over Xbox just seems stupid when their big slate for 2024 isn't even out yet. And those aren't even mega-blockbuster releases, what happens when a new Doom or Fallout or Starcraft or Elder Scrolls comes out? What are they going to do then, just ignore it? Why isn't Diablo 4 even mentioned in this article when the games industry heaped praise on it at launch?

 No.7211

>>7187
Botty Kotick got kicked out, Pete Hines got kicked out and Microsoft is layong off tons of people.

It's already happening anon, this shit was always unsustainable, it was always going to break, people were just waiting for when.

>>7189
Absolutely, Eurogamer sucks major Soyny cock.

 No.7213

>>7189
>what happens when a new Doom or Fallout or Starcraft or Elder Scrolls comes out?
Doesn't really matter because Microsoft will mismanage it to the ground and release absolute trash.

 No.7214

>>7211
>Unsustainable
Blizz/Activision had 3 monumental IPs, and they only ever came out with a sequel for SC and Diablo that were so extremely shit that people were actually baffled as to how they could have been so poorly done. They never made WoW 2, instead opting to milk the subscriber base with ever worsening quality expansions. They converted all the IPs to microtransactions and mobile games. They didn't even bother attempting to sustain. It was a cashcow drainshow from the point of acquisition.

 No.7215

>>7214
Activision management has always been terrible as well.
Tony Hawk Pro Skater and Guitar Hero could still exist today and do fucktons of money if not for them fucking it up every step of the way.

 No.7217

>>7215
>>7214
This actually brings me to a theory that games actually can't be good or they will ruin people's lives. If you think of the culture of players of WoW in the early days, the number of insane stories that became popular to re-tell over the years, the game was simply too good. Tony Hawk games were extremely good for skateboarding games. Point is, a lot of people probably hurt themselves getting into skateboarding with 0 athleticism because they were inspired by the game.

They could have milked Pro Skater and Guitar Hero, but they didn't. Part of me thinks killing these franchises was a good thing for humanity overall.

 No.7221

>>7214
they had the option to make Warcraft 4 and never did either, they just made outsourced a remake of warcraft 3 instead
Hearthstone is their most profitable game, but it's over 10 years old and nearing end-of-life
>>7217
world of warcraft was insanely addictive because of the way it was designed, there's a constant treadmill of unlocking new areas, equipment, and abilities. it also forced you to interact cooperatively (and often competitively) with other players (as opposed to something like runescape, when is really mostly just a solo experience that happens to have other people present)
I can't even tell whether WoW is good or not; there's a lot of interesting things about it but there's a fundamentally shitty component to it.
t. never played on official servers but played on a few unofficial ones

 No.7225

File: 1715307174835.webm (11.39 MB, 1280x720, 16:9, joker nigger.webm) ImgOps iqdb

>>7221
Vanilla WoW (pre-meta) was probably the best gaming experience that ever happened. I know that sounds fucking gay, but it never existed before or since. Being in a guild was like being in a gaming clan that played multiple games, except all those multiple games existed in WoW. It was entirely community driven. Guilds made their own websites and hosted their own voice servers.

The first two expansions carried on with this to varying extents, but reduced the emphasis on guilds by dropping raid limits from 40 to 25. It chipped away at the community a lot. Many guilds died. Guilds pretty much died in totality when they added dungeon finder and guild skills.

The other problem with the first two expansions was that the format did not suit the story world's multitude of options. There were an incredible number of stories that could have been told, and they opted to move everybody to an entirely new planet which made them abandon the entire previous game. They did it again with a new continent that made Outland pointless to go to. They should have expanded both to Outland which picks up where Warcraft 2 left off, and they should have expanded the game on Azeroth to expand on the things WoW was building. When they finally did expand Azeroth, it was in Cataclysm which was after Activision's purchase, and it was an excuse to streamline the old world map into the modern daily grind system that became more and more optimized with each subsequent expansion.

Every expansion took an extremely bizarre and convenient direction for a self-contained campaign aimed at paralyzing the player in daily tasks to micro-manage subscriber rates between large content patches.

Cataclysm should have been named WoW 2 because they completely changed the world map and leveling system. They're two completely different games from then on, just built on the same engine.

 No.7226

>>7225
>I know that sounds fucking gay
You're right, you shit-eating faggot.

 No.7227

>>7226
In my defense, it was 50 years ago.

 No.7228

>>7189
>Completely ignores that Platinum funneled Scalebound funds for other projects which is why it actually got cancelled.
Oh yeah I forgot Microsoft foolishly paid for work to be eventually released as a Switch exclusive in Bayonetta 3 that came out 5 years after the cancellation:
>This connection with Scalebound seems to run a lot deeper than many fans realize, with much of the game's staff and ideas seemingly making it into Platinum's latest character action game. In many ways, it seems like Scalebound's cancellation might have influenced much of what fans will see in Bayonetta 3.
https://gamerant.com/bayonetta-3-scalebound-gameplay-ideas-reused/

So you have a prominent Jap developer hired to make an action-JRPG exclusive for an awful console that has 150k owners in Japan. And while in development multiplayer coop gets added to the list of requirements. Everyone knows it was going to sell poorly and be a stain on their reputation if released so of course they focused efforts on more important titles that are likely to sell. What did they have to lose?

 No.7229

>>7226
Name a better player experience in a game besides Star Wars Galaxies.

 No.7231

>>7228
>that has 150k owners in Japan
Wait no it's 114k owners. While the timed ps4 exclusive game they funneled Microsoft money into had 8 million in sales. Blame Platinum for making a smart move all you want but it's Microsoft that's fucking up constantly.

 No.7234

File: 1715324706000.jpg (138.91 KB, 640x908, 160:227, PSO.jpg) ImgOps Exif iqdb

>>7229
"Player experience"? So you're literally just asking to name better games without restriction? That's literally anything with decent controls (WoW controls like fucking shit) and that rewards actual player skill. Take your pick, there's thousands of games to choose from.

 No.7235

>>7217
>WoW was good
Stopped reading

 No.7236

>>7229
Unreal Tournament

 No.7237

File: 1715340249479.png (99.36 KB, 553x920, 553:920, gamepass.png) ImgOps iqdb

They really fucked up with the game pass program as tons of people bought 3 years worth of it for a few dollars a month when it was on sale. Even at full price for a month it's cheaper than buying a typical game and what's more you get a 20% discount if you do buy the game using game pass. Without changing the market performance metrics for their internal studios it appears as if their profits decreased substantially resulting in mass layoffs and studio closures.

This is probably going to end up being worse than the xbox one reveal fiasco.

 No.7238

>>7237
Good, Microsoft entered the market with the only objective of pushing subscription systems and paid additional content.
I can't wait until the Xbox division folds.

 No.7241

>>7236
UT was a clan game, not THE clan game. Clans usually played ~3 games at least.

 No.7242

File: 1715360103332.png (136.04 KB, 1600x2509, 1600:2509, Tigole.png) ImgOps iqdb

>>7241
>What is mods?
Every MMOfag needs to rope, you didn't like WoW because it was a good game, you liked WoW because it was a social experience and majority of people were still enthusiasts and not just normalfags galore and autistic savants.

Rollercoaster MMOs were never good, there's nothing immersive, fun or engaging about pressing a button to do active skills, waiting for cooldowns and doing the same shit content everyone does.

 No.7243

>>7242
>Another /trannypol/ meme
You are born to seethe.

 No.7244

File: 1715361383552-0.png (157.23 KB, 900x900, 1:1, Blizzcucks.png) ImgOps iqdb

File: 1715361383552-1.jpg (194.5 KB, 1768x1139, 104:67, Blizzdrones.jpg) ImgOps Exif iqdb


 No.7245

>>7242
>>7244
I don't think you're grasping the point. He was talking about vanilla wow.
>Vanilla WoW (pre-meta) was probably the best gaming experience that ever happened. I know that sounds fucking gay, but it never existed before or since.
Literally in the first sentence.
But I'm glad you're passionate.

 No.7246

>>7245
So am I
>you liked WoW because it was a social experience and majority of people were still enthusiasts and not just normalfags galore and autistic savants.
I was referring to vanilla at launch.

 No.7247

>>7246
Ok and what are you implying here >>7244
You're so annoying.

 No.7262

>>7242
>there's nothing immersive, fun or engaging about pressing a button to do active skills
in WOTLK it actually was pretty fun to play classes like discipline priest and demon warlock, I'd actually say most classes are varied enough to be fun
>the same shit content everyone does
one of WoW's strengths from the beginning was that there is usually 2-5 options per level bracket when it comes to zones to level in

 No.7263

Wow sucked you literally just click squares

 No.7269

File: 1715478553872.webm (1.65 MB, 640x360, 16:9, jeff kikeplan banning you….webm) ImgOps iqdb

>>5276
*vaxxed Blizzard's devs

 No.7280

YouTube embed. Click thumbnail to play.
Microsoft fanboys are now in panic mode

 No.7281

>>7269
>the sound of soy.webm
At this point blizzard babies get what they deserve.

 No.7287

File: 1715575758517.jpg (160.96 KB, 960x864, 10:9, Chad Warden history repeat….jpg) ImgOps Exif iqdb

>>7280
By just looking at the thumbnail, Microcucks can't bullshit their way out, Gaylo has become nothing but a corpse puppeteered by Viacom.

 No.7288

>>7287
>Viacom
It hasn't been Viacom for years. It's Paramount.

 No.7536

>Microsoft Plans Boldest Games Bet Since Activision Deal, Changing How 'Call of Duty' Is Sold

>Microsoft plans a major shake-up of its videogame sales strategy by releasing the coming installment of Call of Duty to its subscription service instead of the longtime, lucrative approach of only selling it a la carte.

https://www.wsj.com/tech/microsoft-call-of-duty-game-pass-53e8930c

 No.7538

>>7536
Nothing of value was lost. Call of Duty is gay now, you can't even trash talk on chat.

 No.7545

>>7288
Same liberal goyslop programming, too bad TimeWarner are the ones to fall first.


[Last 50 Posts]
[Go to top] [Catalog] [Return][Post a Reply]
Delete Post [ ]
[ home ] [ tv / art / wooo ] [ ost / lit / bane ] [ dup / oven / dunk ] [ truth / top / ch3 ]