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File: 1708874344622.png (242.22 KB, 607x689, 607:689, Screenshot from 2024-02-25….png) ImgOps iqdb

 No.5637

>A Nintendo Direct Partner Showcase is set to take place this week, and ahead of the show, a reliable Nintendo insider seems to be teasing something GameCube related. The insider in question is Pyoro, who has previously leaked things like the Super Mario RPG remake immediately before its reveal. Pyoro seems to be back at it again, this time in a pair of Tweets that mention dolphins. The reason that's relevant is that the GameCube was originally known under the codename "Project Dolphin." Given that, it's quite possible that something GameCube related will be shared at the show.

https://comicbook.com/gaming/news/nintendo-switch-insider-gamecube-announcement-partner-showcase/

 No.5640

>>5637
Wow, shit I've been playing for free for the last ten years.

 No.5641

Makes sense. A lot of handheld gaming pcs like the Steam deck and even cheap ARM tablets with controllers are much better at playing Nintendo games than the official hardware. Higher resolution/framerate and AI upscalled texture packs, widescreen hacks, netplay or working matchmaking servers, mods for games that add in new levels or features. Even if you don't own one of the portable gaming PCs it's gotten to the point that games running off an emulator and using the switch as a display console is a much better experience than playing it natively.

A decade ago you could forget having the average user learn about and try out emulation for themselves. Now with youtube tutorials and the ease of running a script off of github practically anyone can do it.

 No.5642

>>5640
How do you enjoy it with the glitches?
>>5641
I tried emulating N64 years ago, there were too many graphical glitches for my taste. I had better luck with Playstation 1 emulation. Couldn't get anything newer to run properly because of my system limitations, of course this was years ago, so it might work with my new system, but I can't be arsed to try.

 No.5643

>>5642
Most work fine if you've got standard hardware that the developers or a majority of the user base are on. Throw in anything exotic and there will be tons of glitches and problems. For example the last Dolphin emulator blog post mentioned how the intel graphics can't deal with too many sprites and right underneath that there's a mention of a new GPU driver for Nvidia cards that's causing problems. Laptops used to be a disaster if they were using integrated graphics but things have improved.

 No.5645

>>5637
Which emulators run early 2000s games decently?

>>5642
Both N64 and GameCube are a hassle to pirate, but not impossible, hence why the spriters resource site also got a section for dumped 3d models.

 No.5646

How many games are worth owning that you can't collect physically from Ebay or random stores?

 No.5648

Portendo are so shameless with this shit. You just know it will be an extra subscription cost on top of the regular cost to milk tendies to the max

 No.5650

>>5637
It's piss easy to put a xeno modchip in a gamecube and just pirate everything, no clue what the point of this is

 No.5652

>>5648
It's only $50 for the year for the Nintendo Switch Online with the Expansion Pack, which adds GBA, Genesis, and N64 games. I don't think they will add a whole new tier just for GameCube. What may happen is they'll hold it back for Switch 2.

 No.5659

>>5652
"Only" $50 for an incomplete catalog of ancient games and access to your own internet connection

 No.5660

>>5659
The neat thing about it though is ALL the multiplayer games on it are now online-capable, and of course, you can take them on the go.

 No.5666

File: 1709096629505.jpg (566.52 KB, 1080x1330, 108:133, 1709073576973.jpg) ImgOps Exif iqdb

Or maybe that tweet is about the lawsuits against emulators. Dolphin does include their encryption keys so they could be targeted.

 No.5736

>>5666
You have a moral duty to pirate absolutely everything, never give the videogame "industry" a dime, ever.

 No.5803

File: 1709596632980-0.png (1.06 MB, 859x10000, 859:10000, 1709593276644.png) ImgOps iqdb

File: 1709596632980-1.png (68.84 KB, 987x495, 329:165, yuzu.png) ImgOps iqdb

>>5666
And it's over

 No.5804

>>5659
>Incomplete catalog
Exactly why Nintendo always fucks it up letting the cyberpirates to do a better job, even to their own first party line up they refuse to bring back that rare game their apologists keep begging for it to be dumped in their cloud services (Mother 3, any Fire Emblem game from 20 years ago).

 No.5806

>>5803
Can someone explain to a novice how they even break the encryption on new games to emulate them?

 No.5807

>>5806
They don't break anything they just run tools that load before the trusted OS does and recover the keys or dump the game. Since the Switch uses an Nvidia Tegra X1 that has a special recovery mode(RCM) there's pins on the device where the joycons plug in that can be shorted to access it at boot. There are other more complicated ways to do it on newer models or to deal with updated firmware but that's how they do it.

 No.5808

I'm so glad I dropped Jewtendo shit after the DS.

 No.5809

>>5808
You're missing out. I thought the same until I got a Switch OLED for my birthday. I've been hooked ever since.

 No.5810

File: 1709617175024.png (192.56 KB, 652x506, 326:253, 1543791348500.png) ImgOps iqdb

>>5809
The Switch saved my marriage.

 No.5811

>>5803
dupuzu btfozo
Ryujinx was always better
>>5808
DS is the peak, 3DS was quite good though, Switch is shit and most games are either ports or not worth playing

 No.5812

>>5809
PC only and I'm buying a Deck 2

>>5811
Peak was Gameboy Advance
DS wss just Gameboy with a shit gimmick.

 No.5848

>>5812
DS was way more powerful than GBA. GBA was basically handheld SNES. DS had some really fun games, too.

 No.5910

>>5812
I was never big into the DS, just because the actual comfort factor of the thing was terrible. I don't know why Nintendo's ergonomics went to absolute shit after first gen GBA. Was Iwata just bad for the company?

 No.5912

>>5910
I'm glad I waited for the DS Lite to come out, it was a huge improvement over the original design.

 No.5925

>>5848
>More powerful
Doesn't mean much since the games were way worse and all of them buried underneath a ton of shovelware.

I had fun with the thing, but the GBA had better titles.

 No.5927

>>5925
I didn't play GBA much, so I can't speak to it. I had the shitty original model with no backlight and never upgraded to the SP because the DS was coming out by that time. But the DS had some really excellent titles, there's a reason why DS is the #2 selling console.

 No.5933

>>5927
Other way around with me, got an SP in 2004 and it was fucking amazing.
Sure the grips aren't as good as the original model, but holy shit everything else.
>But the DS had some really excellent titles
Sure, just not as many as the GBA
I mean, even the sequels to iconic GBA games on the DS like Dawn of Sorrow and Megaman ZX were kind of lacking.
Only thing close to something like Super Metroid or Super Robor Wars to me was the Pokemon Gen 2 remake.
Playing Super Mario 64 on it was fucking insane though.

 No.5935

>>5933
>Sure the grips aren't as good as the original model, but holy shit everything else.
I guess it's a trade-off, the ergonomics of the original may have been better than that of the GBA SP. But I'd still take a backlight over that. For the entire run of the Game Boy series of handhelds, Nintendo had this aversion to including backlights in them, until they finally made the right choice with the SP. I used to work in an electronics department back then, and both the SP and DS sold like hotcakes.

>Playing Super Mario 64 on it was fucking insane though.

In a bad way or a good way?

 No.5936

>>5933
I was also incredibly disappointed we never got a 2D Metroid or an F-Zero on the DS.
Never played any of those Megamans either, because they looked kind of mid compared to the GBA ones.

Seems like those puzzle games like Hotel Dusk were the main saving grace of the DS, but I completely slept on all of that.

 No.5945

File: 1709943086205.jpg (606.33 KB, 1920x1080, 16:9, 7bd239f02a7e8938b6da655ec1….jpg) ImgOps Exif iqdb

>>5936
>Seems like those puzzle games like Hotel Dusk were the main saving grace of the DS, but I completely slept on all of that.
Hotel Dusk was kino, but I never finished it. I'm waiting for the remaster to drop like Another Code: Recollection that came out recently, made by the same people.

The DS' magnum opus though would be the Professor Layton series, they have remasters out for Android and iOS, these games are must play.

 No.5949

>>5936
>but I completely slept on all of that
I think that's the defining thing about the DS, there's so many games out for it that nobody has experienced all of the best it has to offer
It also rings true for other older consoles like GBA but the sheer volume of the DS library is nuts

 No.5956

>>5933
>Other way around with me, got an SP in 2004 and it was fucking amazing.
I upgraded to an SP and it felt so much better to me. I wasn't all that impressed with the DS when it came out but got one just for the latest Advance Wars game. I think the system just came out too late for me to enjoy. I also didn't appreciate the lack of backwards compatibility with pre-Advance Game Boy games.

 No.5964

>>5935
>Nintendo had this aversion to including backlights in them
Probably because they got some hefty cash injections with all the fucking third party light addons and shit.
Some wacky ones for the original Gameboy and even the Advance.

They probably saw less revenue from the original Gameboy to the Advance with those, so just made the SP and raked in a ton of cash, though killing all those third parties.
>In a bad way or a good way?
Just the fact that it exists, it's like those AAA in the Switch nowadays.
Just the fact that it even runs is a fucking miracle.

>>5956
The DS was just a gimmicky Gameboy Advance with tons of shovelware.
I think the 3DS was the better console, way less shovelware and way better games that weren't just shittier versions of Gameboy titles.

The DS had excellent ports of older games but beyond a couple of good games, not much else.
Certainly not the density of good shit either the Advance or the 3DS had, at least the first few model had back compat, but after that one it was removed, I got duped with that as I got a DSi thinking it had back compat due to playing a friends original model and burned me hard, also left a bad taste in my mouth but that one is very personal.

Played more SP more than the DS

>>5945
>kino
You're not watching mobies, you're playing games, the corrext term isludo or "ludokino"

 No.5965

>>5964
>I got duped with that as I got a DSi thinking it had back compat due to playing a friends original model and burned me hard, also left a bad taste in my mouth but that one is very personal.
Did you not do your research before buying it, since backward compatibility was important to you? And it's not the end of the world, you could've found a cheap used DS or GBA if you still wanted to play their games on the go.
>You're not watching mobies, you're playing games, the corrext term isludo or "ludokino"
I thought kino would be applicable to a VN like Hotel Dusk, but thank you for the clarification.

 No.5969

>>5965
>Did you not do your research before buying it?
No, I just assumed they kept that feature, I wasn't expecting them to remove one of the best parts of the console.
>And you could have found
Like I said I played my SP more than the DS

>>5965
VN is more reading, kino applies to moving pictures.
Get your shitposting in order.

 No.5979

>>5965
Hotel Dusk is an adventure game and not a VN
there are some games that ride the line (999 and Ace Attorney being examples on the DS) but Hotel Dusk is not one of them



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