No.627
Let's discuss FuRyu here. I think this company is a breath of fresh air in today's industry. They allow their developers to experiment in interesting ways, but also make efforts to appeal to traditional JRPG audiences.
Their latest known project, CRYMACHINA (coming to the PS4, PS5, Switch and PC this Fall in the west) is a Japanese sci-fi Action-RPG directed by Fuyuki Hayashi (the same director behind Crystar and Monark) and developed by AQURIA (the studio behind the PS Vita's Caligula).
Original trailer:
/watch?v=WeUqt9RE0CM
Official Twitter account:
/crymachina_game
Developer interview:
https://www.famitsu.com/news/202303/02293233.htmlDemo footage clipped from Dengeki Game Live:
/watch?v=h_QRHehoGgo
More info to come in April.
No.629
>>628So what type of game is this OP? Besides being a tradional JRPG, looks like a waifu game like nep or xenoblade, which I am not against tbh but just wondering what makes it any different.
No.631
>>629The game seems to have a flexible, combo-focused combat system with melee and ranged moves. The player can equip multiple drones in various combinations to suit his preferred playstyle, or so they say.
They also plan to include secret optional password-locked stages to add more replay value, just like Caligula's "World Reward" system.
No.632
>>631Well the designs look pretty good, also like the nice butt the girl has.
>combo-focus combat systemSo it is nep but like they actually care about the gameplay?
No.646
>>631seems like they took a page out of the tales games' combat, which is not a bad thing
No.734
>>725>omg my waifu wispering to meGod I wish I was her husbando anons…
No.1457
YouTube embed. Click thumbnail to play.
New gameplay trailer is out! Come watch the girls kick some ass.
No.1459
>Generic robot enemies that look like 100 other japanese games
>Generic overdesigned anime girl characters
>Generic environments that might as well be a void
>Flashy effects to cover up the sluggish combat
In what world is this "a breath of fresh air"?
No.1469
>>1459It's weebshit so the majority of them will like it just because
No.1470
>>1459I'm not a fan of the enemy designs myself, but I think the girls look nice.
As for the combat, it does look oddly paced, but I'm going to be cautiously optimistic for now.
No.2634
People complains about western games, but whatever I see any of new Japanese games I feel like they are just trash and generic as fuck, just like nu-cucknime.
No.2810
>>2808>more bullshit out of character female characters doing shit they would never even consider IRLHard pass.
No.2817
>>2810The game is a spiritual successor to Crystar after all (but with a much better dev studio this time), so it shouldn't come as a surprise that there's a bit of a girl power narrative.
But I don't think Hayashi is some major feminist. He just likes cute girls.
No.2824
>>2817nah its not the feminist shit. Its the emphasis on the romanticized notion of faaaaamily. Which is bullshit.
No.2827
>>2810>female characters doing shit they would never even consider IRLDamn, didn't know you were in the game!
No.2868
>cuckime
I hate modern japs unability to make anything good or ever so slightly original.
No.2869
>>2868Everything you dislike must be good
No.2870
>>2868I partly agrees with you, but sadly, the majority of western art and culture are more shitty atm.
No.2880
Can we get any cucknime games without being troonime? Why we always should play as a woman or loli?
That's the japs are about to be extincted, pure emasculation.
No.2910
"Master Up"? I assume that means the game has gone gold. Congrats to the dev team.
>>2880What are you even talking about? 90% of JRPGs have a male protagonist.
No.2913
>>2910>What are you even talking about?Troons don't actually know anything about weeb cartoons and just spout whatever their pedophile twitter hivemind tells them. Even they don't actually know what they're saying.
No.3323
>>3315I know you're larping as me on Zzzchan, you fucking faggot sodomite.
No.3339
>>3338god i wish i was a cute girl doing cute things with other cute girls
No.3341
>>3340your image has zero bearing on anything i said, sir
No.3348
>>3343Open your wrists and post it
No.4025
>>2808Well, it's almost time.
CRYMACHINA's western release is right around the corner.
There's already a free demo out now, so don't hesitate to download it if you're curious.
On a fun little side note, the game's director Hayashi praises Yoko Taro as a big personal inspiration. So much so that he sent Yoko a copy of the game as a free gift.
No.4029
>>4025Will this game change my life for the better?
No.4031
>>4029That depends: Do you like Action-RPGs? I know they're not everyone's cup of tea.
No.4034
>>4031I like them. In recent years, I've been more of a casual, but I'm trying to change that, and spend more time playing games. I downloaded the demo, thank you for informing the board about it btw. This will be a nice one to sink my teeth into. I like how there's a casual mode which reduces grinding. I don't have it on now, but I may utilize it if the grinding gets too heavy. This is one of the reasons I got away from these types of games over the years, because of the time investment they require.
No.4058
Are there any men in this game?
No.4059
>>4058Do there need to be? The game is about cute girls first and foremost.
No.4060
>>4059Don't get me wrong, I like the girls, but I was just wondering if there are any male characters. I played the demo for about a half hour, 4 female characters have been introduced and the only male thus far has been the audio recording of the dude freaking out on the stored data thing Leben interacts with in the first scene.
No.4071
>>4060With waifu games introducing men creates a tightrope situation where the men have to either be totally uninterested, noncompetitive and nonthreatening to the player when it comes to the girls in the game, or they need to be villains.
This has been amplified by the success of gacha games where this absolutely has to be the case to convince players to roll for the characters.
I think games are better when they can manage to implement women and I'm pretty sure other games by this developer have, but the easier route is to go female only.
No.4075
>>4071>With waifu games introducing men creates a tightrope situation where the men have to either be totally uninterested, noncompetitive and nonthreatening to the player when it comes to the girls in the game, or they need to be villains.I see. So in other words, the Japanese male player doesn't want to feel like his waifus are cucking him with a male character. A lot has changed since the last JRPG I played, lol. For me, it's easier to insert as a male protagonist, so it'll take some getting used to. Cute girls, though.
No.4095
Well, today is the day. I completed the demo, it was pretty good, it gives you a good understanding of the plot and mechanics. Definitely a buy from me, but I'll wait for the price drop while I play other games I haven't completed.
No.4222
>>4075Sadly the time of the self-insert MC like Issei-kun are long gone…
No.4438
>>4437I beat the demo in like 2 hours, and I took it slow. Much of my time was spent exploring the Imitation Garden. I'm the anon from earlier who's been getting back into games, and I'm probably older than you.
No.4440
>>4439Thanks for getting me into this game. I'm praying for a Black Friday deal to drop on it, because I'm way over my game budget this season.
No.5621
FuRyu just announced a new action-RPG, going by the name "REYNATIS".
This one's developed by Natsume Atari, with famous Square Enix writer Kaz Nojima and composer Yoko Shimomura. It might be somewhat of a spiritual successor to FF Versus XIII.
It's set to release in Japan on July 25 this year on the PS4, PS5 and Switch. More info coming soon.
https://archive.ph/1eB2F No.5994
>>5993Bought it when it was on sale around Christmastime.
The shota catboy sealed the deal for me.
No.5995
>>5993Something about the way the artist draws their eyes that just screams you're going to get stabbed with a boxcutter if you look at another woman.
No.6001
YouTube embed. Click thumbnail to play.
>>6000I checked and it's a japanese guy
No.6012
>>6010Apparently this one is gonna be a quickie localization without English VA.
No.6013
>>6012Now that you mention it, yeah, it seems you're right.
Here's the NISA trailer.
Dub fags BTFO.
No.6014
>>6013Something about the pacing in cinematics of modern games drives me absolutely fucking insane.
No.6015
>>6013>Dub fags BTFO.It's more immersive to hear voices in your own language when there's a lot of dialogue. But, different strokes.
No.6016
>>6013P.S.
I just visited the game's English site to check.
Yup. Japanese audio confirmed, 100%.
Oh, and just a reminder: The game's writer has a pretty big work resume, including FFVII, FFVIII, FFX, and Kingdom Hearts.
No.6082
>>6015dubs of japanese games always take me out of it
No.6765
>>6764Why do jap games ahve the longest fucking cutscenes
No.6771
>>6764>breast physics>in the Year of Our Lord 2024I'm sold.
No.6772
>>6771Yeah I thought it was tranime
still do until I saw those boing boing wahoos
No.6789
>>6775Any clue which platform it's running on in these clips? I've just got a Switch, and I'm optimistic it will look at least this good.
No.6802
>>6789the switch theoretically should be able to produce results like these, most of it looks like a high end PS3 game
that said, I'm doubtful, especially since the environments are fairly detailed
the characters and effects are almost guaranteed to look the same though
No.6803
YouTube embed. Click thumbnail to play.
>>6802>that said, I'm doubtful, especially since the environments are fairly detailedIf you look at some of the great PS3 achievements like Red Dead Redemption or L.A. Noire which are on the Switch, I'm confident it can handle this.
If it's in 30 FPS. No.7279
>>7275Bunny girl is cute, she btfo them zogbots.